As we are surrounded by an ever-larger variety
of post-PC devices, the traditional methods for identifying and authenticating
users have become cumbersome and time consuming. In this paper, we present a
capacitive communication method through which a device can recognize who is
interacting with it. This method exploits the capacitive touch screens, which
are now used in laptops, phones, and tablets, as a signal receiver. The signal
that identifies the user can be generated by a small transmitter embedded into
a ring, watch, or other artifact carried on the human body. We explore two
example system designs with a low-power continuous transmitter that
communicates through the skin and a signet ring that needs to be touched to the
screen. Experiments with our prototype transmitter and tablet receiver show
that capacitive communication through a touch screen is possible, even without
hardware or firmware modifications on a receiver. This latter approach imposes
severe limits on the data rate, but the rate is sufficient for differentiating
users in multiplayer tablet games or parental control applications. Controlled
experiments with a signal generator also indicate that future designs may be
able to achieve data rates that are useful for providing less obtrusive
authentication with similar assurance as PIN codes or swipe patterns commonly
used on smart phones today
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